WPF开发经验-实现一种三轴机械手控件

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所属分类:.NET技术
摘要

 考虑实现一种三轴机器人控件。三轴机器人用来将某种工件从一个位置运送到另一个位置。


一 引入

WPF开发经验-实现一种三轴机械手控件

 

考虑实现一种三轴机器人控件。

三轴机器人用来将某种工件从一个位置运送到另一个位置。

其X轴为手臂轴,可以正向和反向运动,它处于末端,直接接触工件;

其T轴为旋转轴,可以对手臂进行旋转;

其Z轴为升降轴,可以对手臂和旋转部分进行升降。

 

二 RobotControl

定义出机器人的轴动作枚举,轴的动作分为回原点,正向运动,反向运动。

public enum WaferRobotZAction {     Z_Origin,     Z_CW,     Z_CCW }  public enum WaferRobotXAction {     X_Origin,     X_CW,     X_CCW }  public enum WaferRobotTAction {     T_Origin,     T_CW,     T_CCW }

声明一个WaferRobotControl的自定义控件,它继承自Control类。

定义一个Wafer属性来表示WaferRobot上的工件。

定义表示X轴动作、T轴动作和Z轴动作的依赖属性,它可以被实际的业务数据源绑定。

当实际的业务数据发生改变时,轴动作属性相应改变,并VisualStateManager来转换控件的状态,以触发样式模板中的动画。

public class WaferRobotControl : Control {     static WaferRobotControl()     {         DefaultStyleKeyProperty.OverrideMetadata(typeof(WaferRobotControl), new FrameworkPropertyMetadata(typeof(WaferRobotControl)));     }      public static readonly DependencyProperty WaferProperty = DependencyProperty.Register("Wafer", typeof(int), typeof(WaferRobotControl));     public int Wafer { get => (int)GetValue(WaferProperty); set => SetValue(WaferProperty, value); }      public static readonly DependencyProperty RobotZActionProperty = DependencyProperty.Register(        "RobotZAction",        typeof(WaferRobotZAction),        typeof(WaferRobotControl),        new PropertyMetadata(WaferRobotZAction.Z_Origin, RobotZActionPropertyChangedCallback));      public WaferRobotZAction RobotZAction     {         get => (WaferRobotZAction)GetValue(RobotZActionProperty);         set => SetValue(RobotZActionProperty, value);     }      private static void RobotZActionPropertyChangedCallback(DependencyObject d, DependencyPropertyChangedEventArgs e)     {         var control = d as WaferRobotControl;         var oldAct = (WaferRobotZAction)e.OldValue;         var newAct = (WaferRobotZAction)e.NewValue;         switch (newAct)         {             case WaferRobotZAction.Z_Origin:                 VisualStateManager.GoToState(control, newAct.ToString(), true);                 break;             case WaferRobotZAction.Z_CW:                 if (newAct != oldAct)                 {                     VisualStateManager.GoToState(control, newAct.ToString(), true);                 }                 break;             case WaferRobotZAction.Z_CCW:                 if (newAct != oldAct)                 {                     VisualStateManager.GoToState(control, newAct.ToString(), true);                 }                 break;             default:                 break;         }     }      public static readonly DependencyProperty RobotXActionProperty = DependencyProperty.Register(         "RobotXAction",         typeof(WaferRobotXAction),         typeof(WaferRobotControl),         new PropertyMetadata(WaferRobotXAction.X_Origin, RobotXActionPropertyChangedCallback));     public WaferRobotXAction RobotXAction     {         get => (WaferRobotXAction)GetValue(RobotXActionProperty);         set => SetValue(RobotXActionProperty, value);     }      private static void RobotXActionPropertyChangedCallback(DependencyObject d, DependencyPropertyChangedEventArgs e)     {         var control = d as WaferRobotControl;         var oldAct = (WaferRobotXAction)e.OldValue;         var newAct = (WaferRobotXAction)e.NewValue;         switch (newAct)         {             case WaferRobotXAction.X_Origin:                 VisualStateManager.GoToState(control, newAct.ToString(), true);                 break;             case WaferRobotXAction.X_CW:                 if (newAct != oldAct)                 {                     VisualStateManager.GoToState(control, newAct.ToString(), true);                 }                 break;             case WaferRobotXAction.X_CCW:                 if (newAct != oldAct)                 {                     VisualStateManager.GoToState(control, newAct.ToString(), true);                 }                 break;             default:                 break;         }     }      public static readonly DependencyProperty RobotTActionProperty = DependencyProperty.Register(         "RobotTAction",         typeof(WaferRobotTAction),         typeof(WaferRobotControl),         new PropertyMetadata(WaferRobotTAction.T_Origin, RobotTActionPropertyChangedCallback));      public WaferRobotTAction RobotTAction     {         get => (WaferRobotTAction)GetValue(RobotTActionProperty);         set => SetValue(RobotTActionProperty, value);     }      private static void RobotTActionPropertyChangedCallback(DependencyObject d, DependencyPropertyChangedEventArgs e)     {         var control = d as WaferRobotControl;         var oldAct = (WaferRobotTAction)e.OldValue;         var newAct = (WaferRobotTAction)e.NewValue;         switch (newAct)         {             case WaferRobotTAction.T_Origin:                 VisualStateManager.GoToState(control, newAct.ToString(), true);                 break;             case WaferRobotTAction.T_CW:                 if (newAct != oldAct)                 {                     VisualStateManager.GoToState(control, newAct.ToString(), true);                 }                 break;             case WaferRobotTAction.T_CCW:                 if (newAct != oldAct)                 {                     VisualStateManager.GoToState(control, newAct.ToString(), true);                 }                 break;             default:                 break;         }     }      public override void OnApplyTemplate()     {         base.OnApplyTemplate();         VisualStateManager.GoToState(this, WaferRobotZAction.Z_Origin.ToString(), true);         VisualStateManager.GoToState(this, WaferRobotXAction.X_Origin.ToString(), true);         VisualStateManager.GoToState(this, WaferRobotTAction.T_Origin.ToString(), true);     } }

 

三 Style

控件模板的实现思路。

将机器人的样式分为三部分,不动的底座部分,Z轴部分,包含T轴和X轴的手臂部分。

VisualStateGroup中定义出轴动作的VisualState,编写转换动画。

WPF开发经验-实现一种三轴机械手控件WPF开发经验-实现一种三轴机械手控件

<SolidColorBrush x:Key="robotBorderBrush" Color="#030303" /> <Style TargetType="{x:Type local:WaferRobotControl}" >     <Setter Property="Cursor" Value="Hand" />     <Setter Property="Width" Value="200"/>     <Setter Property="Height" Value="300"/>     <Setter Property="Template">             <Setter.Value>                 <ControlTemplate TargetType="{x:Type local:WaferRobotControl}">                     <Viewbox x:Name="viewbox" Stretch="Fill">                         <VisualStateManager.VisualStateGroups>                             <VisualStateGroup Name="RobotActions">                                 <VisualStateGroup.Transitions>                                     <VisualTransition To="Z_CW">                                         <Storyboard FillBehavior="HoldEnd">                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotZAct" Storyboard.TargetProperty="Y">                                                 <LinearDoubleKeyFrame Value="-90" KeyTime="0:0:1"/>                                             </DoubleAnimationUsingKeyFrames>                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotUpDownAct" Storyboard.TargetProperty="Y">                                                 <LinearDoubleKeyFrame Value="-90" KeyTime="0:0:1"/>                                             </DoubleAnimationUsingKeyFrames>                                         </Storyboard>                                     </VisualTransition>                                     <VisualTransition To="Z_CCW">                                         <Storyboard FillBehavior="HoldEnd">                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotZAct" Storyboard.TargetProperty="Y">                                                 <LinearDoubleKeyFrame Value="0" KeyTime="0:0:1"/>                                             </DoubleAnimationUsingKeyFrames>                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotUpDownAct" Storyboard.TargetProperty="Y">                                                 <LinearDoubleKeyFrame Value="0" KeyTime="0:0:1"/>                                             </DoubleAnimationUsingKeyFrames>                                         </Storyboard>                                     </VisualTransition>                                 </VisualStateGroup.Transitions>                                 <VisualState Name="Z_Origin">                                     <Storyboard FillBehavior="HoldEnd">                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotZAct" Storyboard.TargetProperty="Y" >                                             <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotUpDownAct" Storyboard.TargetProperty="Y" >                                             <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                     </Storyboard>                                 </VisualState>                                 <VisualState Name="Z_CW">                                     <Storyboard  FillBehavior="HoldEnd">                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotZAct" Storyboard.TargetProperty="Y" Duration="0" >                                             <LinearDoubleKeyFrame Value="-90" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotUpDownAct" Storyboard.TargetProperty="Y" >                                             <LinearDoubleKeyFrame Value="-90" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                     </Storyboard>                                 </VisualState>                                 <VisualState Name="Z_CCW">                                     <Storyboard FillBehavior="HoldEnd">                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotZAct" Storyboard.TargetProperty="Y" >                                             <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotUpDownAct" Storyboard.TargetProperty="Y" >                                             <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                     </Storyboard>                                 </VisualState>                             </VisualStateGroup>                              <VisualStateGroup Name="RobotXActions">                                 <VisualStateGroup.Transitions>                                     <VisualTransition To="X_CW">                                         <Storyboard FillBehavior="HoldEnd" SpeedRatio="6">                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT1RotateAct" Storyboard.TargetProperty="Angle">                                                 <LinearDoubleKeyFrame Value="90" KeyTime="0:0:0"/>                                                 <LinearDoubleKeyFrame Value="0" KeyTime="0:0:9"/>                                             </DoubleAnimationUsingKeyFrames>                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT2ArmRotateAct" Storyboard.TargetProperty="Angle">                                                 <LinearDoubleKeyFrame Value="-90" KeyTime="0:0:0"/>                                                 <LinearDoubleKeyFrame Value="0" KeyTime="0:0:9"/>                                             </DoubleAnimationUsingKeyFrames>                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT2Act" Storyboard.TargetProperty="X">                                                 <LinearDoubleKeyFrame Value="0" KeyTime="0:0:9"/>                                                 <LinearDoubleKeyFrame Value="2.126" KeyTime="0:0:8"/>                                                 <LinearDoubleKeyFrame Value="8.443" KeyTime="0:0:7"/>                                                 <LinearDoubleKeyFrame Value="18.756" KeyTime="0:0:6"/>                                                 <LinearDoubleKeyFrame Value="32.753" KeyTime="0:0:5"/>                                                 <LinearDoubleKeyFrame Value="50.009" KeyTime="0:0:4"/>                                                 <LinearDoubleKeyFrame Value="70" KeyTime="0:0:3"/>                                                 <LinearDoubleKeyFrame Value="92.117" KeyTime="0:0:2"/>                                                 <LinearDoubleKeyFrame Value="115.689" KeyTime="0:0:1"/>                                                 <LinearDoubleKeyFrame Value="140" KeyTime="0:0:0"/>                                             </DoubleAnimationUsingKeyFrames>                                         </Storyboard>                                     </VisualTransition>                                     <VisualTransition To="X_CCW">                                         <Storyboard FillBehavior="HoldEnd" SpeedRatio="6">                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT1RotateAct" Storyboard.TargetProperty="Angle">                                                 <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0"/>                                                 <LinearDoubleKeyFrame Value="90" KeyTime="0:0:9"/>                                             </DoubleAnimationUsingKeyFrames>                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT2ArmRotateAct" Storyboard.TargetProperty="Angle">                                                 <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0"/>                                                 <LinearDoubleKeyFrame Value="-90" KeyTime="0:0:9"/>                                             </DoubleAnimationUsingKeyFrames>                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT2Act" Storyboard.TargetProperty="X">                                                 <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0"/>                                                 <LinearDoubleKeyFrame Value="2.126" KeyTime="0:0:1"/>                                                 <LinearDoubleKeyFrame Value="8.443" KeyTime="0:0:2"/>                                                 <LinearDoubleKeyFrame Value="18.756" KeyTime="0:0:3"/>                                                 <LinearDoubleKeyFrame Value="32.753" KeyTime="0:0:4"/>                                                 <LinearDoubleKeyFrame Value="50.009" KeyTime="0:0:5"/>                                                 <LinearDoubleKeyFrame Value="70" KeyTime="0:0:6"/>                                                 <LinearDoubleKeyFrame Value="92.117" KeyTime="0:0:7"/>                                                 <LinearDoubleKeyFrame Value="115.689" KeyTime="0:0:8"/>                                                 <LinearDoubleKeyFrame Value="140" KeyTime="0:0:9"/>                                             </DoubleAnimationUsingKeyFrames>                                         </Storyboard>                                     </VisualTransition>                                 </VisualStateGroup.Transitions>                                  <VisualState Name="X_Origin">                                     <Storyboard FillBehavior="HoldEnd">                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT1RotateAct" Storyboard.TargetProperty="Angle">                                             <LinearDoubleKeyFrame Value="90" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT2ArmRotateAct" Storyboard.TargetProperty="Angle">                                             <LinearDoubleKeyFrame Value="-90" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT2Act" Storyboard.TargetProperty="X">                                             <LinearDoubleKeyFrame Value="140" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                     </Storyboard>                                 </VisualState>                                  <VisualState Name="X_CW">                                     <Storyboard FillBehavior="HoldEnd">                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT1RotateAct" Storyboard.TargetProperty="Angle">                                             <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT2ArmRotateAct" Storyboard.TargetProperty="Angle">                                             <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT2Act" Storyboard.TargetProperty="X">                                             <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                     </Storyboard>                                 </VisualState>                                 <VisualState Name="X_CCW">                                     <Storyboard FillBehavior="HoldEnd">                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT1RotateAct" Storyboard.TargetProperty="Angle">                                             <LinearDoubleKeyFrame Value="90" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT2ArmRotateAct" Storyboard.TargetProperty="Angle">                                             <LinearDoubleKeyFrame Value="-90" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="armXT2Act" Storyboard.TargetProperty="X">                                             <LinearDoubleKeyFrame Value="140" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                     </Storyboard>                                 </VisualState>                             </VisualStateGroup>                              <VisualStateGroup Name="RobotTActions">                                 <VisualStateGroup.Transitions>                                     <VisualTransition To="T_Origin">                                         <Storyboard FillBehavior="HoldEnd">                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotRotateAct" Storyboard.TargetProperty="Angle">                                                 <LinearDoubleKeyFrame Value="90" KeyTime="0:0:1"/>                                             </DoubleAnimationUsingKeyFrames>                                         </Storyboard>                                     </VisualTransition>                                     <VisualTransition To="T_CW">                                         <Storyboard FillBehavior="HoldEnd">                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotRotateAct" Storyboard.TargetProperty="Angle">                                                 <LinearDoubleKeyFrame Value="180" KeyTime="0:0:1"/>                                             </DoubleAnimationUsingKeyFrames>                                         </Storyboard>                                     </VisualTransition>                                     <VisualTransition To="T_CCW">                                         <Storyboard FillBehavior="HoldEnd">                                             <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotRotateAct" Storyboard.TargetProperty="Angle">                                                 <LinearDoubleKeyFrame Value="0" KeyTime="0:0:1"/>                                             </DoubleAnimationUsingKeyFrames>                                         </Storyboard>                                     </VisualTransition>                                 </VisualStateGroup.Transitions>                                  <VisualState Name="T_Origin">                                     <Storyboard FillBehavior="HoldEnd">                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotRotateAct" Storyboard.TargetProperty="Angle">                                             <LinearDoubleKeyFrame Value="90" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                     </Storyboard>                                 </VisualState>                                 <VisualState Name="T_CCW">                                     <Storyboard FillBehavior="HoldEnd">                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotRotateAct" Storyboard.TargetProperty="Angle">                                             <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                     </Storyboard>                                 </VisualState>                                 <VisualState Name="T_CW">                                     <Storyboard FillBehavior="HoldEnd">                                         <DoubleAnimationUsingKeyFrames Storyboard.TargetName="robotRotateAct" Storyboard.TargetProperty="Angle">                                             <LinearDoubleKeyFrame Value="180" KeyTime="0:0:0"/>                                         </DoubleAnimationUsingKeyFrames>                                     </Storyboard>                                 </VisualState>                             </VisualStateGroup>                         </VisualStateManager.VisualStateGroups>                         <Canvas Width="200" Height="300" >                             <Canvas x:Name="robotZ" Width="40" Height="120" Canvas.Top="170" Canvas.Left="80" >                                 <Canvas.RenderTransform>                                     <TransformGroup>                                         <TranslateTransform x:Name="robotZAct"></TranslateTransform>                                     </TransformGroup>                                 </Canvas.RenderTransform>                                 <Path Stroke="#030303" StrokeStartLineCap="Round" StrokeEndLineCap="Round">                                     <Path.Fill>                                         <LinearGradientBrush  EndPoint="1,0.5" StartPoint="0,0.5">                                             <GradientStop Color="#6B696A" Offset="0" />                                             <GradientStop Color="#6B696A" Offset="1" />                                             <GradientStop Color="#A1A7BE" Offset="0.5" />                                         </LinearGradientBrush>                                     </Path.Fill>                                     <Path.Data>                                         <PathGeometry>                                             <PathFigure StartPoint="0 20" IsClosed="True">                                                 <LineSegment Point="0 2"/>                                                 <LineSegment Point="2 2"/>                                                 <LineSegment Point="5 5"/>                                                 <LineSegment Point="35 5" />                                                 <LineSegment Point="38 2"/>                                                 <LineSegment Point="40 2"/>                                                 <LineSegment Point="40 20" />                                                 <LineSegment Point="0 20" />                                             </PathFigure>                                              <PathFigure StartPoint="4 20" >                                                 <LineSegment Point="4 24"/>                                                 <LineSegment Point="36 24" />                                                 <LineSegment Point="36 20"/>                                             </PathFigure>                                              <PathFigure StartPoint="4 24" >                                                 <LineSegment Point="2 24"/>                                                 <LineSegment Point="2 28"/>                                                 <LineSegment Point="4 28"/>                                                 <LineSegment Point="36 28" />                                                 <LineSegment Point="38 28" />                                                 <LineSegment Point="38 24"/>                                                 <LineSegment Point="36 24"/>                                             </PathFigure>                                         </PathGeometry>                                     </Path.Data>                                 </Path>                                 <Path Stroke="#030303"  StrokeStartLineCap="Round" StrokeEndLineCap="Round">                                     <Path.Fill>                                         <LinearGradientBrush  EndPoint="1,0.5" StartPoint="0,0.5">                                             <GradientStop Color="#6B696A" Offset="0" />                                             <GradientStop Color="#6B696A" Offset="1" />                                             <GradientStop Color="#A1A7BE" Offset="0.5" />                                         </LinearGradientBrush>                                     </Path.Fill>                                     <Path.Data>                                         <PathGeometry>                                             <PathFigure StartPoint="2 28.5" >                                                 <LineSegment Point="2 120"/>                                                 <LineSegment Point="38 120"/>                                                 <LineSegment Point="38 28.5"/>                                             </PathFigure>                                         </PathGeometry>                                     </Path.Data>                                 </Path>                             </Canvas>                              <Canvas x:Name="dizuo" Width="80" Height="100" Canvas.Top="200" Canvas.Left="60">                                 <Path  Stroke="#030303" Fill="#A1A7BE" >                                     <Path.Data>                                         <PathGeometry>                                             <PathFigure StartPoint="0 0" IsClosed="True">                                                 <LineSegment Point="20 0"/>                                                 <LineSegment Point="20 92"/>                                                 <LineSegment Point="0 92"/>                                             </PathFigure>                                             <PathFigure StartPoint="0 92" IsClosed="True">                                                 <LineSegment Point="12 92"/>                                                 <LineSegment Point="12 100"/>                                                 <LineSegment Point="0 100"/>                                             </PathFigure>                                         </PathGeometry>                                     </Path.Data>                                 </Path>                                 <Path  Stroke="#030303" Fill="#7A7E90"  Canvas.Left="20">                                     <Path.Data>                                         <PathGeometry>                                             <PathFigure StartPoint="0 0" IsClosed="True">                                                 <LineSegment Point="40 0"/>                                                 <LineSegment Point="40 92"/>                                                 <LineSegment Point="0 92"/>                                             </PathFigure>                                             <PathFigure StartPoint="0 92" IsClosed="True">                                                 <LineSegment Point="-8 92"/>                                                 <LineSegment Point="-8 100"/>                                                 <LineSegment Point="48 100"/>                                                 <LineSegment Point="48 92"/>                                             </PathFigure>                                         </PathGeometry>                                     </Path.Data>                                 </Path>                                 <Path  Stroke="#030303" Fill="#585368" Canvas.Left="60">                                     <Path.Data>                                         <PathGeometry>                                             <PathFigure StartPoint="0 0" IsClosed="True">                                                 <LineSegment Point="20 0"/>                                                 <LineSegment Point="20 92"/>                                                 <LineSegment Point="0 92"/>                                             </PathFigure>                                             <PathFigure StartPoint="8 92" IsClosed="True">                                                 <LineSegment Point="20 92"/>                                                 <LineSegment Point="20 100"/>                                                 <LineSegment Point="8 100"/>                                             </PathFigure>                                         </PathGeometry>                                     </Path.Data>                                 </Path>                             </Canvas>                              <Canvas x:Name="robot" Width="100" Height="150" RenderTransformOrigin="1 1" >                                 <Canvas.RenderTransform>                                     <TransformGroup>                                         <RotateTransform  x:Name="robotRotateAct"/>                                         <TranslateTransform  x:Name="robotUpDownAct"></TranslateTransform>                                     </TransformGroup>                                 </Canvas.RenderTransform>                                 <Canvas x:Name="armXT1" Width="200" Height="100"  Canvas.Top="100" RenderTransformOrigin="0.5 0.5">                                     <Canvas.RenderTransform>                                         <RotateTransform  x:Name="armXT1RotateAct"/>                                     </Canvas.RenderTransform>                                      <Canvas x:Name="armXT1Arm" Width="70" Height="30"  Canvas.Left="30" Canvas.Top="35" RenderTransformOrigin="1 0.5">                                         <Path  Stroke="{StaticResource robotBorderBrush}" Fill="#FF7F50" StrokeThickness="1" StrokeEndLineCap="Round" >                                             <Path.Data>                                                 <PathGeometry>                                                     <PathFigure StartPoint="0 5" IsClosed="True">                                                         <LineSegment Point="51 0"/>                                                         <LineSegment Point="51 30" IsStroked="False"/>                                                         <LineSegment Point="0 25"/>                                                         <LineSegment Point="0 5" IsStroked="False"/>                                                     </PathFigure>                                                 </PathGeometry>                                             </Path.Data>                                         </Path>                                         <Path Stroke="{StaticResource robotBorderBrush}" StrokeThickness="1" Canvas.Left="0"                                                  StrokeEndLineCap="Round" StrokeStartLineCap="Round" Fill="#FF7F50"                                                 Data="M 0,5 A 10,10 0 0 0 0,25">                                         </Path>                                     </Canvas>                                      <Canvas x:Name="armXT1Center"  Width="40" Height="40" Canvas.Left="80" Canvas.Top="30" >                                         <Path  Stroke="{StaticResource robotBorderBrush}"  Fill="#FF7F50" StrokeThickness="1" StrokeEndLineCap="Round"  >                                             <Path.Data>                                                 <PathGeometry>                                                     <PathFigure StartPoint="0 6" IsClosed="True">                                                         <LineSegment Point="6 0"/>                                                         <LineSegment Point="34 0"/>                                                         <LineSegment Point="40 6"/>                                                         <LineSegment Point="40 34"/>                                                         <LineSegment Point="34 40"/>                                                         <LineSegment Point="6 40"/>                                                         <LineSegment Point="0 34"/>                                                     </PathFigure>                                                 </PathGeometry>                                             </Path.Data>                                         </Path>                                     </Canvas>                                 </Canvas>                                  <Canvas x:Name="armXT2" Width="120" Height="40" Canvas.Left="-90" Canvas.Top="130">                                     <Canvas.RenderTransform>                                         <TransformGroup>                                             <TranslateTransform x:Name="armXT2Act"></TranslateTransform>                                         </TransformGroup>                                     </Canvas.RenderTransform>                                     <Canvas x:Name="armXT2Arm" Width="70" Height="20"  Canvas.Left="50" Canvas.Top="10" RenderTransformOrigin="0 0.5" Background="#6495ED">                                         <Canvas.RenderTransform>                                             <RotateTransform x:Name="armXT2ArmRotateAct"/>                                         </Canvas.RenderTransform>                                         <Path Stroke="{StaticResource robotBorderBrush}" StrokeThickness="1" Canvas.Left="70"                                          StrokeEndLineCap="Round" StrokeStartLineCap="Round" Fill="#6495ED"                                         Data="M 0,0 A 10,10 0 0 1 0,20">                                         </Path>                                         <Path Stroke="{StaticResource robotBorderBrush}" StrokeThickness="1" Canvas.Left="0"                                          StrokeEndLineCap="Round" StrokeStartLineCap="Round" Fill="#6495ED"                                         Data="M 0,0 A 10,10 0 0 0 0,20">                                         </Path>                                          <Path  Stroke="{StaticResource robotBorderBrush}" Fill="#6495ED" StrokeThickness="1" StrokeEndLineCap="Round" >                                             <Path.Data>                                                 <PathGeometry>                                                     <PathFigure StartPoint="70 0" >                                                         <LineSegment Point="0 0" />                                                         <LineSegment Point="0 20" IsStroked="False"/>                                                         <LineSegment Point="70 20"/>                                                         <LineSegment Point="70 0" IsStroked="False"/>                                                     </PathFigure>                                                 </PathGeometry>                                             </Path.Data>                                         </Path>                                         <Ellipse Width="12" Height="12" Stroke="#030303" StrokeThickness="2"  Fill="Transparent"                                               Canvas.Top="4" Canvas.Left="62"/>                                     </Canvas>                                      <Canvas x:Name="armGripper" Height="40" Width="50"  Canvas.Left="0" Canvas.Top="0">                                         <Path  Stroke="{StaticResource robotBorderBrush}"  StrokeThickness="2" StrokeEndLineCap="Round" >                                             <Path.Data>                                                 <PathGeometry>                                                     <PathFigure StartPoint="30 14" >                                                         <LineSegment Point="10 14" />                                                         <LineSegment Point="4 8" />                                                         <LineSegment Point="-6 8" />                                                     </PathFigure>                                                      <PathFigure StartPoint="30 26" >                                                         <LineSegment Point="10 26" />                                                         <LineSegment Point="4 32" />                                                         <LineSegment Point="-6 32" />                                                     </PathFigure>                                                 </PathGeometry>                                             </Path.Data>                                         </Path>                                         <Path  Stroke="{StaticResource robotBorderBrush}" Fill="#7A7E90"  StrokeThickness="1" StrokeEndLineCap="Round" >                                             <Path.Data>                                                 <PathGeometry>                                                     <PathFigure StartPoint="40 0" >                                                         <LineSegment Point="60 0" />                                                         <LineSegment Point="60 40" />                                                         <LineSegment Point="40 40" />                                                         <LineSegment Point="30 30" />                                                         <LineSegment Point="30 10" />                                                         <LineSegment Point="40 0" />                                                     </PathFigure>                                                 </PathGeometry>                                             </Path.Data>                                         </Path>                                         <Path  Stroke="{StaticResource robotBorderBrush}" Fill="#7A7E90" StrokeThickness="1" StrokeEndLineCap="Round" >                                             <Path.Data>                                                 <PathGeometry>                                                     <PathFigure StartPoint="30 10" >                                                         <LineSegment Point="20 10" />                                                         <LineSegment Point="20 30" />                                                         <LineSegment Point="30 30" />                                                         <LineSegment Point="30 10" IsStroked="False"/>                                                     </PathFigure>                                                 </PathGeometry>                                             </Path.Data>                                         </Path>                                          <Ellipse Width="12" Height="12" Stroke="#030303" StrokeThickness="2"  Fill="Transparent"                                               Canvas.Top="14" Canvas.Left="44"/>                                         <Ellipse x:Name="wafer" Width="40" Height="40" StrokeThickness="1" Stroke="Black"  Canvas.Left="-24"                                                  Visibility="{Binding Wafer,Converter={StaticResource WaferIntToVisibilityConverter},                                                     RelativeSource={RelativeSource TemplatedParent}}"                                                  Fill="{Binding Wafer,Converter={StaticResource WaferIntToColorConverter},                                                      RelativeSource={RelativeSource TemplatedParent}}"/>                                     </Canvas>                                 </Canvas>                             </Canvas>                         </Canvas>                     </Viewbox>                 </ControlTemplate>             </Setter.Value>         </Setter> </Style>

View Code

 

四 效果演示

界面代码如下:

<Window x:Class="WpfApp1.MainWindow"         xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"         xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"         xmlns:d="http://schemas.microsoft.com/expression/blend/2008"         xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"          xmlns:wpfapp1="clr-namespace:WpfApp1"         mc:Ignorable="d" Background="WhiteSmoke"         Title="MainWindow" Height="800" Width="1200">     <Canvas>         <wpfapp1:WaferRobotControl Canvas.Left="472" Canvas.Top="171" x:Name="robot"/>         <Button Content="Z CW" Canvas.Left="757" Canvas.Top="338" Width="60" Height="30" Click="ZCWButton_Click"   />         <Button Content="Z CCW" Canvas.Left="757" Canvas.Top="388" Width="60" Height="30" Click="ZCCWButton_Click"/>         <Button Content="X CW" Canvas.Left="838" Canvas.Top="338" Width="60" Height="30" Click="XCWButton_Click"/>         <Button Content="X CCW" Canvas.Left="838" Canvas.Top="389" Width="60" Height="30" Click="XCCWButton_Click"/>         <Button Content="T CW" Canvas.Left="919" Canvas.Top="338" Width="60" Height="30" Click="TCWButton_Click"/>         <Button Content="T CCW" Canvas.Left="919" Canvas.Top="389" Width="60" Height="30" Click="TCCWButton_Click"/>         <Button Content="Auto" Canvas.Left="757" Canvas.Top="439" Width="60" Height="30" Click="AutoButton_Click"/>     </Canvas> </Window>

 

后台代码如下:

public partial class MainWindow : Window     {         public MainWindow()         {             InitializeComponent();         }          private void ZCWButton_Click(object sender, RoutedEventArgs e)         {             robot.RobotZAction = WaferRobotZAction.Z_CW;         }          private void ZCCWButton_Click(object sender, RoutedEventArgs e)         {             robot.RobotZAction = WaferRobotZAction.Z_CCW;         }          private void XCWButton_Click(object sender, RoutedEventArgs e)         {             robot.RobotXAction = WaferRobotXAction.X_CW;         }          private void XCCWButton_Click(object sender, RoutedEventArgs e)         {             robot.RobotXAction = WaferRobotXAction.X_CCW;         }          private void TCWButton_Click(object sender, RoutedEventArgs e)         {             robot.RobotTAction = WaferRobotTAction.T_CW;         }          private void TCCWButton_Click(object sender, RoutedEventArgs e)         {             robot.RobotTAction = WaferRobotTAction.T_CCW;         }          private void AutoButton_Click(object sender, RoutedEventArgs e)         {             Task.Run(async () =>             {                 Application.Current.Dispatcher?.Invoke                 (                    () => { this.robot.RobotTAction = WaferRobotTAction.T_CCW; }                 );                 await Task.Delay(1000);                  Application.Current.Dispatcher?.Invoke                 (                    () => { this.robot.RobotXAction = WaferRobotXAction.X_CW; }                 );                 await Task.Delay(2000);                  Application.Current.Dispatcher?.Invoke(                     () => { this.robot.Wafer = 1; }                     );                 await Task.Delay(200);                  Application.Current.Dispatcher?.Invoke(                    () => { this.robot.RobotXAction = WaferRobotXAction.X_CCW; }                    );                 await Task.Delay(2000);                  Application.Current.Dispatcher?.Invoke(                  () => { this.robot.RobotZAction = WaferRobotZAction.Z_CW; }                  );                 await Task.Delay(1000);                  Application.Current.Dispatcher?.Invoke                 (                    () => { this.robot.RobotTAction = WaferRobotTAction.T_CW; }                 );                 await Task.Delay(1000);                  Application.Current.Dispatcher?.Invoke                 (                  () => { this.robot.RobotXAction = WaferRobotXAction.X_CW; }                 );                 await Task.Delay(2000);                  Application.Current.Dispatcher?.Invoke(                     () => { this.robot.Wafer = 0; }                     );                 await Task.Delay(200);                  Application.Current.Dispatcher?.Invoke(                  () => { this.robot.RobotXAction = WaferRobotXAction.X_CCW; }                  );                 await Task.Delay(2000);                 Application.Current.Dispatcher?.Invoke                 (                   () => { this.robot.RobotTAction = WaferRobotTAction.T_Origin; }                 );                 await Task.Delay(1000);                 Application.Current.Dispatcher?.Invoke                 (                   () => { this.robot.RobotZAction = WaferRobotZAction.Z_CCW; }                 );                 await Task.Delay(1000);             });         }     }