canvas画板(鼠标和触摸)

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所属分类:Web前端
摘要

 

<!DOCTYPE html> <html> <head>     <meta charset="utf-8">     <title>canves</title>     <style>         #canvas  {             cursor:url(../images/pen.png),crosshair;         }         #canvasdiv{             border: 1px solid #bcbcbc;         }     </style> </head> <body> <div id="canvasdiv">     <canvas id="canvas"></canvas> </div> <button type="button" class="layui-btn layui-btn-normal" id="clear" style="display: none" onclick="clear_all()" onsubmit="return false;"></button> </body> <script type="text/javascript">     var canvas = document.getElementById("canvas");     var ctx = canvas.getContext("2d");     var base64data='';     canvas.width="320"     canvas.height="240"      //页面不出现滚动滑动     $("html,body").css("overflow","hidden").css("height","100%");     document.body.addEventListener('touchmove', self.welcomeShowedListener, false);      //画一个黑色矩形     ctx.fillStyle = "rgba(225,225,225,0)";//绘制填充颜色 透明色     ctx.fillRect(0, 0,320,240);//绘制一个被填充的矩形      //按下标记     var onoff = false;     //定义起始位置     var oldx = 0;     var oldy = 0;     //设置画笔颜色默认为黑色     var linecolor = "black";     //画笔宽度默认为4     var linw = 4;      //判断是触摸还是鼠标     if (document.body.ontouchstart !== undefined) {         //执行touch代码         // 手指按下         canvas.ontouchstart = e => {             painting = true             const event = e.touches[0]             ctx.lineCap = 'round'             ctx.lineJoin = 'round'             const x = event.pageX             const y = event.pageY             ctx.beginPath()             ctx.moveTo(x, y)             ctx.lineWidth = linw             ctx.strokeStyle = linecolor         }         // 手指移动         canvas.ontouchmove = e => {             if (!painting) {                 return             }             const event = e.touches[0]             const x = event.pageX             const y = event.pageY             ctx.lineTo(x, y)             ctx.stroke()         }         // 手指抬起         canvas.ontouchend = () => {             if (!painting) {                 return false             }             painting = false             ctx.closePath()         }         // 手指离开区域         ontouchcancel = () => {             if (!painting) {                 return false             }             painting = false             ctx.closePath()         }     } else {         //鼠标移动事件,事件绑定         // 执行mouse代码         canvas.addEventListener("mousemove", draw);         canvas.addEventListener("mousedown", down);         canvas.addEventListener("mouseup", up);     }       // 下笔时按下标记打开,给oldx、oldy赋值     function down(event) {         onoff = true;         oldx = event.pageX;         oldy = event.pageY;     }      //检测鼠标离开后,按下标记关闭     function up() {         onoff = false;     }      //画图,按下标记打开     function draw(event) {         if (onoff == true) {             var newx = event.pageX ;             var newy = event.pageY;             // 起始一条路径,或重置当前路径。             ctx.beginPath();             // 把路径移动到画布中的指定点,不创建线条。             ctx.moveTo(oldx, oldy);             // 添加一个新点,然后在画布中创建从该点到最后指定点的线条。             ctx.lineTo(newx, newy);             // 设置或返回用于笔触的颜色、渐变或模式。             ctx.strokeStyle = linecolor;             // 设置或返回当前的线条宽度。             ctx.lineWidth = linw;             // 设置或返回线条的结束端点样式。             ctx.lineCap = "round";             // 绘制已定义的路径。             ctx.stroke();             oldx = newx;             oldy = newy;         }     }      // 生成图片     function generate_picture() {             const dataImg = new Image();             // canvas生成图片             dataImg.src = canvas.toDataURL('image/png');     };      //清理画布     function clear_all() {             ctx.fillStyle = 'rgba(225,225,225,0)';             ctx.fillRect(0, 0, 320,240);     };      // 下载图片     function download_picture() {         const dataImg = new Image();         dataImg.src = canvas.toDataURL('image/png');         document.querySelector('#image').appendChild(dataImg)         const alink = document.createElement("a");         alink.href = dataImg.src;         alink.download = "testImg.jpg";         alink.click();     } </script> </html>